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A Prototype of Augmented Reality Animation (ARA) E-Courseware: An Assistive Technology To Assist Autism Spectrum Disorders (Asd) Students Master In Basic Living Skills
Kung-Teck Wong1, Hafizul Fahri Hanafi2, Norazilawati Abdullah3, Noraini Mohamed Noh4, Mahizer Hamzah5

1Kung-Teck, Wong, Prof., Department of Education and Human Development, Sultan Idris Education University (UPSI), Malaysia.
2Hafizul Fahri Bin Hanafi, Senior lecturer, Department of Art, Computing and Creative Industry (FSKIK), Sultan Idris Education University (UPSI), He completed his PhD from UPSI, Malaysia.
3Norazilawati Abdullah, Associate Professor, a Senior lecturer in Educational Studies Department, Universiti Pendidikan Sultan Idris, Malaysia.
4Noraini Mohamed Noh, Associate Professor, a Senior lecturer in Educational Studies Department, Universiti Pendidikan Sultan Idris, Malaysia.
5Mahizer bin Hamzah, Assoc. Prof Department, of Human Development in Sultan Idris Education University (UPSI), Malaysia.

Manuscript received on October 16, 2019. | Revised Manuscript received on 22 October, 2019. | Manuscript published on November 10, 2019. | PP: 3487-3492 | Volume-9 Issue-1, November 2019. | Retrieval Number: A4962119119/2019©BEIESP | DOI: 10.35940/ijitee.A4962.119119
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© The Authors. Blue Eyes Intelligence Engineering and Sciences Publication (BEIESP). This is an open access article under the CC-BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/)

Abstract: The purpose of this study is to identify the e-courseware effectiveness and Special Education (SpeEdu.) Teacher perception in using Basic Living Skills (BLS) E-courseware prototypes, namely BLS (Augmented Reality Animation) & BLS (Static graphic). The study employed survey research design and experimental approaches. The survey design approach was conducted in identifying the usability of the prototype of Basic Living Skills e-courseware among Special education (SpeEdu) Teachers and for the experimental design approach was carried out to identify the ASD’s achievements between Basic Living Skills E-courseware (Augmented Reality Animation) & Basic Living Skills (Static graphic) for Autism Spectrum Disorders (ASD) students master in basic living skills. A total of five (5) practising SpeEdu teachers had participated in this study, and there was 4 total number of children involved in the study. The study used a pre-post experimental research design. The participating in-service teachers and ASD students were selected based on the criteria required. Pre-test and Post-test instruments were employed to gather ASD students’ achievement scores. Analysis descriptive was carried out to understand and compare the differences between control and treatment group. The result indicated that BLS (Augmented Reality Animation) is more effective to be used rather than BSL (Static graphic) and respondents are more dominant and satisfied with the BLS (Augmented Reality Animation) presentation. The implications of this study are significant contributions to the Ministry of Education Malaysia (MOE), teachers, parents and caregivers.
Keywords: Augmented Reality, Autism Spectrum Disorder, Educational Technology, Achievement
Scope of the Article:Smart Learning and Innovative Education Systems