Body Language: Symbiosis Between Art, Culture and Animated World
Dahlan Abd Ghani1, Syed Hassan Bin Syed Omar2
1Dahlan Abd Ghani, University Kuala Lumpur, Malaysian Institute of Information Technology, Jalan Sultan Ismail, Kuala Lumpur, Malaysia.
2Syed Hassan Bin Syed Omar, University Kuala Lumpur, Malaysian Institute of Information Technology, Jalan Sultan Ismail, Kuala Lumpur, Malaysia.
Manuscript received on 05 September 2019 | Revised Manuscript received on 14 September 2019 | Manuscript Published on 26 October 2019 | PP: 236-241 | Volume-8 Issue-11S2 September 2019 | Retrieval Number: K103609811S219/2019©BEIESP | DOI: 10.35940/ijitee.K1036.09811S219
Open Access | Editorial and Publishing Policies | Cite | Mendeley | Indexing and Abstracting
© The Authors. Blue Eyes Intelligence Engineering and Sciences Publication (BEIESP). This is an open-access article under the CC-BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/)
Abstract: Inside the world from movies, it’s very important to apply the body language of each part of characters. The purpose of this research is to study the important and ways of robotic body language in animated film. This research also will focus on the important of mood and body language related to movement in Malaysia’s animated series which is can make a way to look in deep of visual storytelling, art of acting and others technical sequences that involve when making an Animated Short Film. Thus, from this research a prototype short animated film known as “SpiDay” will be produce by using 3D animation media technique.
Keywords: Robotic, Animated Short Films, Animation, Body Language, Mood, Acting, 3D.
Scope of the Article: Natural Language Processing