Universal Design and Diminished Reality
A.I.Zhigunova1, N.E. Milchakova2, M.L. Sokolova3
1A.I. Zhigunova, MIREA, Russian Technological University, Moscow, Russia.
2N.E. Milchakova*, MIREA, Russian Technological University, Moscow, Russia.
3M.L.Sokolova,MIREA, Russian Technological University, Moscow, Russia.
Manuscript received on February 10, 2020. | Revised Manuscript received on February 21, 2020. | Manuscript published on March 10, 2020. | PP: 2058-2060 | Volume-9 Issue-5, March 2020. | Retrieval Number: E3302039520/2020©BEIESP | DOI: 10.35940/ijitee.E3302.039520
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© The Authors. Blue Eyes Intelligence Engineering and Sciences Publication (BEIESP). This is an open access article under the CC BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/)
Abstract: The article describes such a state of the subject-spatial environment as diminished reality. The correlation of the principles of universal design with examples of diminished reality is analyzed. The formation of diminished reality is a promising area of activity for designers following the concept of universal design, because diminished reality contributes to a more comfortable human interaction with technology. The connection of diminished reality with mediaasceticism is analyzed: both of these phenomena are aimed at optimizing the operation of various devices and objects in the most comfortable way for the user, cutting off unnecessary functions, getting rid of unwanted interactions.
Keywords: Universal Design, User Experience, Diminished Reality, Functionality, Mediaasceticism.
Scope of the Article: Internet Computing