Program Providing Support for Adolescents with High-Level Video Game Addiction
Anna Viktorovna Grishina
Anna Viktorovna Grishina, Department of Scientific Research, Nizhny Novgorod State Pedagogical University, Nizhny Novgorod, Russia.
Manuscript received on November 13, 2019. | Revised Manuscript received on 24 November, 2019. | Manuscript published on December 10, 2019. | PP: 1143-1148 | Volume-9 Issue-2, December 2019. | Retrieval Number: B7624129219/2019©BEIESP | DOI: 10.35940/ijitee.B7624.129219
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© The Authors. Blue Eyes Intelligence Engineering and Sciences Publication (BEIESP). This is an open access article under the CC-BY-NC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/)
Abstract: This article describes the program of psychological and pedagogical support for preteens with a high level of video game addiction. The authors have determined tasks and principles of this study, revealed the structure of the above-mentioned prevention program for preteens and described its stages and conditions, which allows reducing the negative effects of the existing video game addiction and the risk of its aggravation.
Keywords: Addiction, Adolescents, Computer, Game, Preteens, Questionnaire, Subjectivity, Video Same Addiction.
Scope of the Article: Game Playing